High Scores

I’ve spoken of how the medium of video games is often underused in regards to storytelling, however there is another oppurtunity where it so often fails in its endeavors. The realm of education. Extra Credits did a great piece on this, which I will link at the bottom, in which they talk about Tangential learning as opposed to the more traditional shove it down your throat education. But my question is, could video games be the future of science experiments in classrooms?

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Cool story, bro.

Video games and narrative, a story as old as… well sometime in the 1970’s. As video games have developed, the possibilities for simulation and imagination have increased exponentially. Gameplay has been refined, A.I. improved, Graphics skyrocketed, Voice acting honed (sometimes). But there is something missing here… oh… it’s a good story.

Spec ops the line
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